gianne flores

Space Escape

For my Software Engineering class me and five other students wanted to create a game. We chose to create a 2D top down game.

Gained Experiences

  • SCRUM
  • GIT
  • C#
  • Unity Frontend Development

Personal Contributions

  • UI inventory
  • UI weapons
  • Wrote Scripts for:
    • Inventory
    • Item classes
    • Using items


For this project I was in charge of creating an inventory. We wanted the user to be able to carry and use multiple items. We also wanted the items to be stacked so if a user gets the same item twice, instead of it taking two boxes in the inventory we wanted it to stack on the same box and have a number showing how many of the item the user has.

We also wanted to have different items so I created an items class for potential items such as ammo, keys, and different types of guns.

Demo - Puzzle Mode

Demo - Combat Mode