For my Software Engineering class me and five other students wanted to create a game. We chose to create a 2D top down game.
Gained Experiences
- SCRUM
- GIT
- C#
- Unity Frontend Development
Personal Contributions
- UI inventory
- UI weapons
- Wrote Scripts for:
- Inventory
- Item classes
- Using items
For this project I was in charge of creating an inventory. We wanted the user to be able
to carry and use multiple items. We also wanted the items to be stacked so if a user gets
the same item twice, instead of it taking two boxes in the inventory we wanted it to stack
on the same box and have a number showing how many of the item the user has.
We also wanted to have different items so I created an items class for potential items
such as ammo, keys, and different types of guns.
Demo - Puzzle Mode
Demo - Combat Mode